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> The "Wild Weasle" Raptor - the main raptor from B&C ability to have a rear turret ? > Viper mkIII - the main viper from B&C, just something new and interesting to add. > Battlestar "Osiris" - The main battlestar from B&C the ability could be ether immunity or "DRADIS Ghost" to represent the show
#SINS OF A SOLAR EMPIRE REBELLION MINIDUMP FIX MOD#
I understand how busy it must be to do this in your free time but this mod is awesome and I do have some suggestions on ways to "improve" it. Hey, first of all I just want to show my appreciation of this mod !! I litreally just bought sins to solely play this mod. If you can edit text files, talk coherently or otherwise provide thoughtful feedback you can help this mod complete.Ĭontributions can be emailed to: zombiesrus5 at gmail dot com Lacking shields of any kind Battlestar Point Defense systems are used to intercept incoming weapons and minimize damage to nearby frigates and cruisers supporting the fleet. Relying on heavily armored and armed ships the colonial fleet is always on the defense looking for cylon incursions. Both the colonial and cylon's factions will be balanced against the stock factions to support this approach. Both races will be playable with any of the planets, addons, and races included in Sins of the Fallen including the stock races. This mod introduces the colonial and cylon factions to the Sins of the Fallen universe. * This mod uses some assets from Sins of the 13th Tribe (credit will be listed in the readme when released). This fan based modification is strictly non-commercial and may not be used for any commercial purposes! All trademarks, logos, sounds, and video are the property of their respective owners. NOTICE: This fan based modification is completely unofficial and is in no way endorsed or affiliated with Syfy(formally Sci-Fi), NBC, Universal Studios, Relic, Sierra, Aspyr, Stardock or Ironclad Games. similar issue), then delete the EnabledMods.txt in your rebellion mod folder.Ī Battlestar Galactica mod for Sins of the Solar Empire If the game mini-dumps attempting to deactivate the mod (i.e. This will avoid a common mini-dump after starting a game. Continued abuse of our services will cause your IP address to be blocked indefinitely.Important: RESTART Sins of a Solar Empire after activating the mod. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.
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